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Tester av Guild Wars 2

Testseek.se har samlat 80 tester av Guild Wars 2 och det genomsnittliga betyget är 86%. Scrolla ned och se alla testerna för Guild Wars 2.
Utmärkelse: Bäst i Test Mars 2022
Mars 2022
 
(86%)
80 Tester
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  Publicerad: 2017-11-27, Författare: Jorge , testad av: wccftech.com

  • Elite Specializations, Public Events, Huge Gorgeous World
  • Lacking major endgame content and raids, Uninspired Quests
  • Guild Wars 2: Path of Fire manages to do just enough to keep fans interested in visiting the world of Tyria by adding much needed features like mounts. The new class specializations also provide new and interesting ways to play your typical MMO class arch...

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(75%)
 
  Publicerad: 2017-10-13, Författare: Mike , testad av: gamezone.com

  • Tons of beautiful content and areas, awesome new mounts and a great story help make Path of Fire a good expansion, but the lack of features, improvements to existing elements and removing important world events hinder it from becoming a great expansion...

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(75%)
 
  Publicerad: 2012-11-20, testad av: benchmarkreviews.com

  • Includes a Tome of Influence that gives your guild a onetime boost of influence, allowing them to progress faster, A unique skill that allows you to summon a Mistfire Wolf, A onetime boost to your Glory, the currency used to purchase PvP related items, A miniature pet, a tiny replica of Rytlock Brimstone, A Golem Banker, or five days temporary access to your bank from anywhere in the wor
  • With the Digital Deluxe Edition, you're downloading the entire game, versus loading portions of it from disc. It will take you slightly longer to get into the game with this edition.
  • With Guild Wars 2 Digital Deluxe Edition, ArenaNet has delivered a game that promises to deliver for some time to come. The added value that the Digital Deluxe Edition brings is mostly worth the extra cost, particularly if you're in a smaller guild. T...

 
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  Publicerad: 2012-10-05, testad av: realmofgaming.com

  • Sammanfattning:  PCRespect. At the core of Guild Wars 2 is this simple concept. Respect for the player's intelligence, respect for the player's time, respect for the player's investment, and respect, even reverence, for the genre. Guild Wars 2 is an MMO, but by tossing...

 
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(85%)
 
  Publicerad: 2012-10-04, testad av: techspot.com

  • Sammanfattning:  The true heart and essence of Guild Wars 2 lies in its map. It took me three weeks of playing and a chat with my colleague Kirk to realize and articulate how much magic lies in that seemingly simple function. The map of Tyria isn't just utilitarian; it's ...

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  Publicerad: 2012-09-28, Författare: Guild , testad av: neoseeker.com

  • Sammanfattning:  Guild Wars 2 has been several long years in the making, to a point where many of ArenaNet's fans wondered if the MMO would ever be released. Well, a month ago, it did, and while the end result isn't exactly what Guild Wars loyalists quite imagined, ArenaN...

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  Publicerad: 2012-09-25, testad av: 1up.com

  • Sammanfattning:  Guild Wars 2's biggest strength is that, for the most part, it knows when to stay the hell out of your way. From its Skyrim-style fast travel system to the way the game handles player death, ArenaNet's MMO follow-up to the original Guild Wars doesn't s...

 
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(88%)
 
  Publicerad: 2012-09-21, testad av: gaming-age.com

  • Sammanfattning:  In the past 2 years we have seen many MMORPGs either go free to play to retain players or just fall flat and die off. In 2012 alone, Lego Universe, Earthrise, Black Prophecy and City of Heroes all closed down. Star Trek Online, EverQuest, Aion and Vang...

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(77%)
 
  Publicerad: 2012-09-19, testad av: techgage.com

  • Sammanfattning:  The idea behind the original Guild Wars was to deliver a fully realized world as big as, or bigger than, any subscription MMO without charging a monthly subscription fee. This was a new and ambitious idea at the time, and as fate would have it, Guild Wars...

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  Publicerad: 2012-09-18, testad av: gamezone.com

  • Sammanfattning:  It isn't easy to make a successful MMO these days. Just ask BioWare. They had a seemingly infallible formula, but it just showed that you can't rush an MMO that didn't offer content for the hardcore players who rush through leveling, not to mention that a...

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(90%)
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