Testseek.se har samlat 136 tester av The Elder Scrolls 5: Skyrim och det genomsnittliga betyget är 89%. Scrolla ned och se alla testerna för The Elder Scrolls 5: Skyrim.
November 2011
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136 Tester
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This isn't a straight line of quests though as we have an open world environment which allows the player to explore, interact and weave their own story and experience through side quests and the progression they bring.The basic gaming mechanic is sta...
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Publicerad: 2016-10-31, Författare: Elias , testad av: cgmagonline.com
The Elder Scrolls V: Skyrim Special Edition is an attempt to make a quick buck off gullible consumers...
Sammanfattning: The star of the latest Elder Scrolls role-playing game is its world. Skyrim, the northernmost province of Tamriel, a continent that fans of the Bethesda Softworks series have been exploring piecemeal in games dating back 17 years, is a hauntingly beaut...
It's Skyrim in virtual reality. That's pretty much what it comes down to, and I'm fine with that. Sure, I'd rather a game built for VR. Sure, I wish it were less janky. Sure, I wish melee combat had some of the heft of Gorn. Sure, I wish it looked better...
Expansive open world to explore with an attention to detail; graphics are good without overburdening your graphics card (for PC players); skill upgrading system is very open rather than tied down to classes
Very buggy, similar to past experiences with Bethesda RPGs like Elder Scrolls IV and Fallout 3; similar dungeons, landscapes and quests can get repetitive
Intensely detailed and nuanced environments, Excellent character development system
Some gameplay elements (like the economy) are just a facade, Mediocre combat system
Skyrim represents the culmination of a long balancing act, of all Bethesda's learned and mastered about epic nonlinear play. It's a triumph of freeform design, less a roleplaying game like so many popular D&D-haunted others than a glimpse of what it might...
Sammanfattning: Interview with Ray Lederer (Concept Artist)PS3, XBox 360 & Windows PCAfter drooling over the collector’s edition strategy guide, I open up my copy of The Elder Scrolls V: Skyrim, and dive into it headfirst. I quickly learn in the beginning of the game ...
It's Skyrim in virtual reality. That's pretty much what it comes down to, and I'm fine with that. Sure, I'd rather a game built for VR. Sure, I wish it were less janky. Sure, I wish melee combat had some of the heft of Gorn. Sure, I wish it looked better...
Publicerad: 2012-01-17, Författare: James , testad av: pcworld.co.nz
Skyrim represents the culmination of a long balancing act, of all Bethesda's learned and mastered about epic nonlinear play. It's a triumph of freeform design, less a roleplaying game like so many popular D&D-haunted others than a glimpse of what it might...