Stunningly realised visuals, The best combat in any hack 'n slash title, A true gamers game
Weak puzzle sections, Clumsy camera, PS3 version lets the side down
Bayonetta is nothing short of a hardcore gaming masterpiece. As he originally did nearly a decade ago with Devil May Cry, Hideki Kamiya has once again set the bar impressively high with the combat in Bayonetta, coaxing the likes of God of War III to co...
Sammanfattning: From the moment Bayonetta's prologue begins, it's made abundantly clear that you're entering a world of pure spectacle. As the prelude unfolds, you control the titular heroine and stylishly dispatch an angelic host of enemies while standing on the face...
Fluid, flexible, and fun combat system, Witch time and witch walk add new dimensions to battle, Memorable and enjoyable boss fights, Intuitive scoring system with online leaderboards, Excellently animated
Frequent, lengthy load times, Frame rate hiccups during high-action sequences, Some minor camera issues
Bayonetta on the PS3 is simultaneously gratuitous, ludicrous, and great, but it's unfortunately held back from its potential by a number of technical issues. ...
Although Bayonetta has more than a few similarities to Devil May Cry, I believe that this game is worth playing... but it's hard to recommend the PS3 version when the 360 version is so much better. Even when you consider the fantastic combat system, t...
Sammanfattning: Bayonetta is essentially a sequel masquerading as an original game. It's not a "nice first attempt." It's not short. It's not a foundation lacking features and variety and whatever else reviewers like to complain about. It has the kind of heft usually ...
Sammanfattning: Ceaselessly pursued by the forces of Heaven after waking from a mysterious 500-year slumber, the eponymous Bayonetta is a shape-shifting Umbra Witch battling to regain lost memories across the fictional European city of Vigrid. Clad in a figure-hugging...
Sammanfattning: Hideki Kamiya, the designer behind Bayonetta, is something of a rock star Japanese developer akin to Miyamoto (Mario) and Sakaguchi (Final Fantasy) -- he's just never stayed on one franchise long enough to be admitted to the hall of fame. Still, his CV...