Publicerad: 2020-10-06, Författare: Robert , testad av: T3.com
Complex and rewarding combat,A visual tour de force,Strong customisation options,Immersive soundscape and music,Kurosawa and photo modes are superb,Strong plot and cast of characters,It's like playing a Japanese jidaigeki,
A side-quest glitched out on me and couldn't be completed, Not as forgiving as typical AAA games,
Ghost of Tsushima is a beautiful, well-crafted samurai epic that weaves addictive open world gameplay into a series of narratives that pay homage to classical Japanese jidaigeki. In the game you live and die by the sword, with a bloody and brutal end for...
Sammanfattning: When we originally heard that developer Sucker Punch was moving away from its tried and tested Infamous franchise, to focus on an original idea for its next game, we were both intrigued and reticent in equal measure.After all, superheroes are still domi...
A beautiful world to explore, Exciting and engaging combat, Great variety in gameplay
Sticks to open-world staples, Lead character is a bit dull
(Image credit: Sucker Punch Productions/Sony)Familiarity with the open-world genre may breed contempt here, though. We're truly spoiled.Ghost of Tsushima's individual components build to a satisfying whole, and its historical world is a wonder to explore...
Sammanfattning: Created by devoted admirers of Japanese samurai cinema at Sucker Punch Productions in Washington, Ghost of Tsushima turns the feudal world of Akira Kurosawa films into a huge, absurdly beautiful game, set during the Mongol invasion of the island of Tsushi...
Publicerad: 2020-07-14, Författare: Chris , testad av: eurogamer.net
Sammanfattning: The horse you ronin on.Limited by a rote and rigid world, Sucker Punch's samurai homage pairs okay action with enjoyably committed, if awkwardly fawning melodrama.Quite early on in Ghost of Tsushima, you'll be introduced to its dramatic, one-on-one du...
Beautiful game world,Well-told story,Intuitive and intelligent combat system,Vast amount of character customisation,Kurosawa film mode is a great gimmick
Some open-world elements seem formulaic which makes it feel like a grind at times,Enemy types can lack variety
Sucker Punch took a big gamble in straying so far from its Infamous series and creating an all-new intellectual property in Ghost of Tsushima. Sony has too, by scheduling its release so soon after The Last of Us Part 2. But both have pulled it off.Indeed...
Tsushima is a beautiful and compelling world to explore, Combat and exploration are both rewarding and satisfying, A likeable cast of characters across a robust campaign, Innovates on the open-world formula in some surprising ways,
The main narrative is a little boring and predictable, Lacking in challenge even on the hardest difficulty, A few unusual technical issues,
While it has a few notable shortcomings, Ghost of Tsushima is an excellent open-world adventure from Sucker Punch Productions which adds some innovative ideas to a fairly stagnant genre. Its depiction of the time period is generic and inoffensive, but tha...
Publicerad: 2020-07-14, Författare: Alan , testad av: stuff.tv
Looks and sounds gorgeous (especially in photo mode), Great attention and respect to Japanese traditions and culture, Epic one-on-one samurai duels
Dated and generic open world and stealth design, Frustratingly linear in places, Messy and annoying mob combat
For a game that's supposed to close out a console generation, Ghost of Tsushima is frustratingly old-fashioned in its design. It looks every bit the stunningly cinematic samurai epic and there's plently of slashy enjoyment to be had here, but it's consta...
I think that your enjoyment of Ghost of Tsushima will come down to how you like the game's structure.If you've played Horizon Zero Dawn and Days Gone, you'll know exactly what to expect.While I understand the comparisons, calling the game “Assassin's Cree...