Sammanfattning: There exists a pretty damn appropriate word that sums up Fable, and it's not "hyperbole" or "ultimate" or even "RPG" -- it's "charming." Whether or not Fable lives up to the magnanimous claims of creator Peter Molyneux, it's hard to deny that the final...
I found Fable III to be a lot of fun, which is ultimately the most important thing you could ask of a game. It has its shortcomings -- a few technical bugs occasionally rear their ugly faces and the disjointed design stunts some of the more emotional m...
Friendlier menu-free interface, Droll, clever storytelling, Streamlined character interaction
Surprising number of glitches, Endgame over too quickly, Superficial consequences for actions
Fable III isn't quite the roleplaying revolution it thinks it is, but it's more than competent as fantasy adventures go, and you won't find anything else quite like it. ...
Sammanfattning: If there's one word that categorically defines the Fable series, it has to be "promise." Fable has always been a franchise with promise, made by people who do nothing but promise. Each game is always pretty fun, but consistently falls short of its ow...
Let me start by saying I have massive respect for Peter Molyneux. In fact it’s fair to say Peter Molyneux had joint custody over my childhood gaming, along with Tim Schafer. Theme Park was probably the first game in which I could sit for hours on end a...
I can't say I didn't enjoy Fable III. I'm on my ninth wedding and I sometimes load it up just to play the Lute Hero job mini-game. The plot really sticks in my craw, however, to the point where I almost don't want to talk about it at all - pretend it ...