Art direction for the city is stunning at times, Terry Crews
Feels dated, bland, and repetitive, Cloud destruction tech restricted to a tacked-on multiplayer mode
Crackdown 3 is the perfect capstone for the Xbox One in a lot of ways. Oh sure, the generation's not over yet—we'll get another Forza or two before the changeover, maybe a Gears of War. But you have to imagine Microsoft's focus is on the future at this po...
Thrilling, frantic action, Collecting orbs is still addicting, Fun weapons and vehicles, A beautiful city worth exploring
Few new ideas, Clunky climbing and shooting mechanics, Multiplayer feels unfinished, Obnoxious dialogue, No party support at launch
Despite Crackdown 3's development snags, Sumo managed to produce a polished game that's set in an exciting new world. But while I had lots of fun gathering orbs and using outlandish methods to obliterate enemies in Crackdown 3's campaign, it's hard to ove...
Publicerad: 2019-02-14, Författare: Chris , testad av: gamespot.com
Once you're powered up, it's fun to jump high into the air and throw tanks at enemies' faces, Rooftop races and missions where you climb towers are exhilarating
The vast majority of objectives are repetitive and uninteresting, Most enemies are little more than cannon fodder lacking any meaningful points of differentiation, Driving physics are frustratingly imprecise
Publicerad: 2019-02-14, Författare: Chris , testad av: gamespot.com
Once you're powered up, it's fun to jump high into the air and throw tanks at enemies' faces, Rooftop races and missions where you climb towers are exhilarating
The vast majority of objectives are repetitive and uninteresting, Most enemies are little more than cannon fodder lacking any meaningful points of differentiation, Driving physics are frustratingly imprecise
Publicerad: 2019-02-14, Författare: Chris , testad av: gamespot.com
Once you're powered up, it's fun to jump high into the air and throw tanks at enemies' faces, Rooftop races and missions where you climb towers are exhilarating
The vast majority of objectives are repetitive and uninteresting, Most enemies are little more than cannon fodder lacking any meaningful points of differentiation, Driving physics are frustratingly imprecise, Wrecking Zone offers unsatisfying combat and d
The best leveling rewards I've ever seen, Over-the-top, satisfying gameplay, Wrecking Zone's destructible environments are a sight to behold
Unimpressive presentation, Wrecking Zone feels like a tech demo
Crackdown 3 makes no sense on paper. Its story is nonsense, you spend way too much time searching for hidden orbs and leveling up, and the presentation isn't anything spectacular. And yet, the over-the-top madness and hilarious, memorable moments it broug...
Sammanfattning: There are two kinds of simple, I think. There's so simple that anybody can do it, and then there's so simple that nobody else will be able to do it ever again.Weirdly, I reckon the first kind of simple is exemplified by panna cotta. This wobbling, pearl...
Sammanfattning: A capsule comic-book power fantasy, Crackdown 3 is a colourful, uncomplicated action caper through a vaguely Tron-like futuristic city that you, a special agent with superpowers, must liberate from a sinister megacorp. At the beginning, you're mostly wavi...
Publicerad: 2019-02-14, Författare: Lewis , testad av: techadvisor.co.uk
Crackdown 3 is fun to play and requires very little attention to do well, making it the perfect game for those that want to come home and unwind after a hard day at school or work. But it's not something that you'll find yourself playing for hours at a ti...
Publicerad: 2019-02-14, Författare: Dom , testad av: techradar.com
Crackdown, but on a grander scale, Boss battles are brilliant fun, Non-linear mission structure = freedom
Doesn't offer anything new, Missions become very repetitive, Some audio issues
Crackdown 3's campaign - whether played solo or cooperatively - doesn't try to break its own mould. The result is a fun and silly playground full of things to shoot, destroy and punch, but one with little creativity or unique spark...