Sammanfattning: 'War,' said Edwin Starr in 1970 Motown single War. 'Good god, now, what is it good for?' Starr wasn't talking about Halo Wars 2, Microsoft's latest game set in the Halo universe, but he could have been, because after 30 hours with Halo Wars 2, I don't rea...
Halo Wars 2 does a good job of bringing an RTS to a console, and should please fans of the franchise, but it's inevitably always going to feel like a bit of a compromise. The result is a strategy game that downplays the strategy in favour of fast-paced ac...
Deep enough for RTS vets, accessible enough for RTS newbies, enjoyably competitive multiplayer
Story doesn't stack up to other Halo games, short campaign
While Halo Wars 2 doesn't feel as weighty or as deliciously dramatic as its FPS cousins, it does offer a tactical distraction for adventurous fans. It's not just a tagline on the box—there's actual real-time strategy here, it's well made, and it's on...
Publicerad: 2017-02-16, Författare: Michael , testad av: Digitaltrends.com
Scratches the Halo itch, Engaging campaign missions, Interface gets creative on console, Plenty of multi-player modes
Control issues with Xbox gamepad, Doesn't feel as deep as other RTS titles, Blitz mode includes micro-transactions
If you're looking for the best real-time strategy game on the market, look elsewhere. But if you want a solid Halo game with some surprisingly complex strategy gameplay, and can look past its flaws. Halo Wars 2 may be worth your time...
Publicerad: 2017-01-19, Författare: Ryan , testad av: stuff.tv
Blitz mode is addictive, Comfortable console RTS play, Late missions are strong
Early campaign is plodding, Story isn't riveting, Some technical hitches
For the first few minutes of Halo Wars 2, I felt uncomfortably overwhelmed - even as a veteran of the original game. After the first hour, however, I was hooked. 24 hours later, I find myself facing withdrawal symptoms, desperate to pick up the controller...
Feels part of the Halo universe, Strong campaign and mission design, Frantic console-friendly multiplayer modes
Hard to navigate fast around the battlefield, Nothing really new in RTS terms, Minor technical issues
Halo Wars 2 is very much a console-first product. From base building, to unit selection, to game modes, this title is set up to make Xbox One users as comfortable as possible. PC tacticians may find the on-rails experience frustrating. My biggest conce...
Halo Wars 2 is not a bad game, but it just fails to do anything that really makes it excel and a must play. The Blitz multiplayer mode is an interesting innovation, but not enough to stop the campaign leaving a slight tinge of disappointment with the pac...
And remember, beyond those gameplay gripes, there's also a host of performance issues and control scheme issues, which (again) you can find in PCWorld's Halo Wars 2 review-in-progress from last week. Suffice it to say: The game doesn't quite nail ever...