Publicerad: 2015-10-27, Författare: Marius , testad av: Gamer.no
Selv om spillet godt kunne ha vært mer fokusert er det ingen tvil om at det var en mektig opplevelse som både fikk det til å gå kaldt ned ryggraden, og som ga meg en saftig bakoversveis. Interaksjonen i spillet begrenser seg stort sett til å bevege deg fr...
Sammanfattning: Funcom on tutumpi studio mmorpg-pelaajille. The Secret World, Age of Conan and Anarchy Online ovat talon lippulaivajulkaisuja. Halloween-juhlia kauhistuttamaan saadaan kuitenkin samasta pajasta jotain linjasta poikkeavaa. Viime keväänä Joel Bylos ja kumpp...
Publicerad: 2016-06-24, Författare: Matthew , testad av: gaming-age.com
Sammanfattning: When I think of games like Gone Home, Firewatch, and Everybody's Gone to the Rapture, I think of a few things. I think of great, interesting narratives. I think of complex emotional themes. I think of richly imagined worlds. I think of tones that are both...
Sammanfattning: The Park is a nice little jaunt into madness designed to remind former players of The Secret World what they are missing, and also give current players more lore and gear to add to their ever expanding experience in a place where nightmares are the norm...
Publicerad: 2015-11-17, Författare: Joe , testad av: realmofgaming.com
Sammanfattning: I thought I would enjoy The Park the instant I pushed through the entryway turnstile and beheld the dying light and fading electronics around me. A voice on the PA system announced the amusement park's closure, obviously symbolizing--as works of horror ar...
The silver lining of The Park's poor showing is that it could lead Funcom to try harder should it attempt subsequent single-player adventures. In the meantime however, The Park is one attraction you should definitely skip out on...
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Publicerad: 2015-11-03, Författare: Jeff , testad av: wccftech.com
Sammanfattning: The Park is a grand thematic narrative adventure, or walking simulator, that blends point and click with the first person, letting you explore the world from a perspective that could be far more personal, interactive and well-suited to the horror motif at...
Publicerad: 2015-10-29, Författare: Dan , testad av: eurogamer.net
Sammanfattning: The rise of the narrative adventure presents fresh challenges for both developers and reviewers alike. The reliable old mechanical barometers of quality become less important when your only interaction with the game world is to walk through and occasional...