Sammanfattning: When it was revealed a year ago, there was a fair amount of mystery around Square-Enix’s lastest IP, Nier. The publisher was tight-lipped about any story elements and even most of the gameplay for the game until very close to its actual release. Now th...
Nier is ugly and it can get really repetitive, forcing players to backtrack multiple times across familiar locations. But for every frustration I encountered in Nier, there were surprising gameplay twists, unsettling aesthetics and intriguing character...
Sammanfattning: Nier certainly isn't the most descriptive title for a videogame. Then again, this latest effort from Drakengard developer Cavia (and published by Square Enix) kind of defies description. Sure, it might start off like your typical, hack-and-slash RPG, b...
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Publicerad: 2010-05-03, Författare: Kevin , testad av: cnet.com
Sammanfattning: Nier is stuffed with ideas. It is first and foremost a role-playing game, but it incorporates elements from hack-and-slash swordfests, top-down shoot-'em-ups, two-dimensional platformers, and puzzle games. These elements coalesce nicely in the four or ...
Utterly bizarre and engrossing story; great dialogue and character interactions; very cool boss fights
Action is pretty standard and is broken up by jarring gameplay changes; mandatory minigames and fetch quests; strong visual design marred by poor texture work
Nier, it turns out, couldn’t have positioned itself further from expectations of a Square-Enix console release if it tried. Sure enough, the convoluted plotline, colourful fantasy setting and stereotypical character design may pledge themselves to dece...
Sammanfattning: Published May 16th 2010. Written by Ian Dickson. In the current climate of million dollar franchises, in which adhering to the requirements of shareholders appears to be more important than creative output, you’d be forgiven for approaching Nier with m...
Needlessly obscure, this weird action-RPG hybrid is sometimes provocative but rarely less than self-indulgent. Nier spends entire hours being almost impressively boring as you plod through the drab overworld, but the relatively smart progression saves ...
Sammanfattning: Japanese games are different. And if nothing else, this hack’n’slash roleplaying epic is a different kind of game. Set in a kind of agrarian future, where magic and evil Shades run rife, devoted father NIER must wage a battle over a number of years to ...