Sammanfattning: Halo Reach marks a defining moment for Bungie signalling the final instalment of the Halo series as it moves on to concentrate on other projects. Judging by interviews with the developer over the past year, to go out on a high is obviously important to...
If you play Reach only for the campaign which, by the way, also supports 4-player co-op with scaled enemy AI, you're going to get your money's worth. But if you go beyond the highly polished, immaculately produced solo story, you'll discover one of th...
Publicerad: 2010-09-14, Författare: Andrew , testad av: theregister.co.uk
As a crescendo 10-years in the making, Reach meets and defies all the right expectations. The campaign may ultimately prove a little too nostalgic for some, but for those who have patiently awaited the true successor to Combat Evolved, Reach delivers wher...
Forge, Firefight, 4-player Campaign co-op and a more ambitious multiplayer suite make for one hell of a Halo package. But this isn't a normal Halo - it's a developers' last hurrah to a platform it helped build as a success. And it's for this reason we're...
Sammanfattning: Name: Genre: Platform: When Bungie brought Halo: Combat Evolved to the first Xbox console way back in 2001, they achieved what was more or less then considered near impossible; they created a first person shooter that didn't just match the greats of...
We thought Reach would be something special, as it’s Bungie’s last Halo title. What we weren’t expecting was a game that had quite so much heart, a near-perfect gameplay balance and the clear culmination of all its work and promises over the years. Rea...
Sammanfattning: I prepared for Halo: Reach – the final instalment in the sprawling Halo video game series to be made by Bungie, its founding studio – in what might seem a peculiar way: By rereading a decade-old book. Erik Nylund’s million-selling Halo: The Fall of Rea...