Publicerad: 2015-06-24, Författare: Matthew , testad av: gaming-age.com
Sammanfattning: A lot of AAA games aspire to be "cinematic". Uncharted, Assassin's Creed, Ryse, God of War: all of them (and many others like them) want to be thought them not simply as games, but as quasi-movies in their scope and ambition. Out of that desire, you get e...
Publicerad: 2015-05-21, Författare: Robert , testad av: gamecrate.com
Lifeless Planet could've been so much more had key decisions been made with less limited breathing, more intricate puzzles, environmental expansion and better gameplay. Instead, it feels more like a second rate space adventure rather than the equivalent o...
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Publicerad: 2015-05-21, Författare: Tom , testad av: videogamer.com